I help teams reach their full potential by supporting collaborative, innovative individuals and their ideas.
My role is to remove obstacles and promote best practices so teams can do more with less, focusing on delivering value to customers where it is needed. By designing clear solutions of well-defined purpose, I help teams pivot fast and stakeholders make informed decisions to provide value to customers.
Presenting OpenUSD for the web at SIGGPRAPH 2024, along community contributions and the formation of an Interest Group under the Alliance for OpenUSD.
OpenUSD for Web Visualization working group accomplishments, presented during the Academy Software Foundation's Open Source Days 2023.
Presenting OpenUSD and the Academy Software Foundation at the industry gathering hosted by Moment Factory for cross-domain 3D professionals.
USD: New production pipelines and the impact on the Metaverse panel presenting the different forms of involvement of Pixar's OpenUSD in video games, its connections with NVIDIA's Omniverse platform for the creation of new digital content production pipelines. Presented in collaboration with NVIDIA, Autodesk, Epic and Eidos.
USD for Web Visualization working group accomplishments, presented during the Academy Software Foundation's Open Source Days 2022.
A Deep Dive into Building Microservices with Omniverse talk and interactive Q&A session walking through the process of creating, deploying and running an end-to-end microservice workflow on the Omniverse platform.
NVIDIA
Engineer on Omniverse Cloud, Omniverse Streaming and Omniverse Farm.
Autodesk
Technical Lead on 3ds Max, 3ds Max Interactive and Revit Live.
Orckestra Inc.
Worked as full-stack developer and digital analyst on major e-commerce platforms (Sports Experts, Sobeys' IGA & Thrifty Foods, Schlumberger, ...).
Cloud services platform enabling development, deployment, and management of 3D applications and pipelines.
Distributed task orchestration engine running on workstations, bare metal, or cloud platforms.
Shortest path from Pixar's OpenUSD to AR/VR, running at the Cloud's edge.
Multi-platform AR/VR/MR real-time interaction engine.
Web service converting FBX assets to glTF for WebXR visualization.
Translation application for Disney's Moana Island Scene to Pixar's OpenUSD.
Visualizing the location of public transit buses in real-time.